Learning C – Part 3 Stacks, Heaps, and Pointers

The terms Stack, Pointers, and Memory are some of the most difficult to master in the C programming language. For this reason, a majority of students and even long-time professionals…

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Installing WinAFL

Win-AFL's documentation is fairly lacking when it comes to installation procedures with newer toolkits. Because of this, I decided to help the fuzzing and reverse engineering community by writing a…

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Intro to Networking Part 1 – IPs and DHCP

Networking is arguably one of the most important concepts in computing. While topics like processing and manufacturing are incredibly useful, the concept of connecting to another person or a service…

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A Brief Introduction to RMF

Written by Immaculate Tact: I don’t pretend to cover new ground here, but RMF is as good a starting place as any. Every exploit eventually meets an equally adequate or…

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Fuzzing Explained with AFL

What is Fuzzing? Fuzzing is the act of generating a large number of inputs that can be either random or mutated from known good inputs. These inputs are then entered…

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VStarCam – An Investigative Security Journey – Part 1 – by RedCodeFinal

Today I wanted to talk about a project I’ve been working on, and detail some of the things I found and stuff I tried. I think it’ll be a good…

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social engineering part 2: real world attacks

     Picture this: it’s your first week at work, you just started working as a front desk manager at a major tech company. The boss is out of town…

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social engineering part 1: what is it?

     Picture this: it’s a late Thursday afternoon. You just got off work, you’re tired, and you want to relax. You sit down, turn on the tv, and browse…

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Attacks Explained – Function Detouring

What is Function Detouring? Function Detouring, sometimes called Function Trampolining, is an interesting reverse engineering technique with a large range of applications. If a piece of software was developed long…

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Learning C – Part 2 Functions

What is a Function? Functions serve as the foundation to almost any programming language. In our previous part we talked about Variables and Data types which will be critical in…

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